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Devlog
Submission to Mikołajkowy GameJam 2023
Rushund
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Devlog
whoah, a new update!
August 24, 2024
by
Dominik Nawrot
Update time! Main changes: - Updated Unity Engine - Fixed a problem, which led to poor performance on Hard Track - Brought back missing camera effect Music: - Fixed a bug with music randomisation, whi...
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smol update
February 08, 2024
by
Dominik Nawrot
After 2 months of silence, we're back! Changelog: - Added missing Checkpoint Reached sound - Updated HUD (Current Time and Bonus Time shouldn't blend with snow anymore) - Adjusted more barriers around...
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And another update
December 18, 2023
by
Dominik Nawrot
Yet another update!!! - Fixed Medium Rock's collision not being properly detected - Fixed car unflipping and returning to checkpoint - both of them are now more reliable - Game now shows your current...
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A new update?
December 16, 2023
by
Dominik Nawrot
Oh my God, another update! - Sleigh SFX is now correctly dependant on SFX Volume - Target times for bonus points have been readjusted! * Hard Track - 5:00 -> 3:30 * Easy Track - 1:00 -> 1:15 - Bonus p...
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QoL update!
December 16, 2023
by
Dominik Nawrot
Time for some QoL updates! Levels: - Fixed colliders on tracks (rocks, ramps, tunnels, that one specific melted snowman... ) - Fixed floating fences and rocks on "Hard Track" - Fixed static gifts (tho...
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